Custom Faction Templates
Dec 22, 2011 2:07:07 GMT
Post by Torin Lannister on Dec 22, 2011 2:07:07 GMT
Here on Westeros Games we fully encourage Custom Characters & Custom Factions, to create a custom faction, please take the application template for the relevant faction type and fill it in and post in this board.
Custom Westerosi House
Starting Assets: One source of income (Port/Stronghold), Standing Army (To the value of 100,000 dragons from applicable choices in the Lords Market), Starting wealth (100,000 Dragons).
Custom Houses also receive a bonus asset and may choose one of the following:
Please list the selection in the 'Assets' section of the application
Requirements: 2 Approved Player characters (by separate members) in the House (Note, this requires family members, Lord/Lady/Children. Sworn swords will not be applicable)
Custom Mercenary Company
Starting Assets: Standing Army & Assets (to the value of 250,000 Dragons from the Mercenary Market)
Limit: A player may only control one Mercenary Company. A Mercenary Captain that obtains a Port/Stronghold or other income asset will be converted to a 'Lord' character and become a part of Westerosi Nobility. Units will also be converted (such as 'Sellswords' to 'Swordsmen') where possible.
Requirements: 1 Approved Player Character Mercenary Captain.
Custom Khalasar
Starting Assets: Standing Army (to the value of 250,000 Dragons worth of Dothraki Riders or Bloodriders from the Essos Market)
Limit: A player may have one Khalasar. A Khalasar will always begin in the Dothraki Sea.
Requirements: 1 Approved Player Character Dothraki Khal
Custom Westerosi House
Starting Assets: One source of income (Port/Stronghold), Standing Army (To the value of 100,000 dragons from applicable choices in the Lords Market), Starting wealth (100,000 Dragons).
Custom Houses also receive a bonus asset and may choose one of the following:
- Valyrian weapon: The House has an ancestral Valyrian greatsword, bastardsword, longsword or dagger.
- Silver Mine: The House has a silver mine on its land and receives an extra 1,000 dragons per income bonus
- Local training: The House can train soldiers in the manner unique to their region. Grants access to purchasing the special unit of their region, eg Northern Cavalry for the North.
Please list the selection in the 'Assets' section of the application
Requirements: 2 Approved Player characters (by separate members) in the House (Note, this requires family members, Lord/Lady/Children. Sworn swords will not be applicable)
[i]House Name:[/i]
[b]Crest:[/b]
[b]Motto:[/b]
[b]Great House:[/b]
[b]Current Members:[/b]
[b]Assets:[/b]
[b]Current Wealth:[/b] 100,000 Dragons
[b]Weekly Tax Income:[/b]
[b]Standing Army:[/b]
[b]Recent History:[/b]
Custom Mercenary Company
Starting Assets: Standing Army & Assets (to the value of 250,000 Dragons from the Mercenary Market)
Limit: A player may only control one Mercenary Company. A Mercenary Captain that obtains a Port/Stronghold or other income asset will be converted to a 'Lord' character and become a part of Westerosi Nobility. Units will also be converted (such as 'Sellswords' to 'Swordsmen') where possible.
Requirements: 1 Approved Player Character Mercenary Captain.
[center][u]INSERT MERCENARY COMPANY NAME HERE[/u][/center]
[b]Captain:[/b] -PC character
[b]Base Price:[/b] -Contact staff to change-
[b]Forces:[/b]
-Please note to list where/which board the units are currently listed in-
[b]Brief History:[/b]
Custom Khalasar
Starting Assets: Standing Army (to the value of 250,000 Dragons worth of Dothraki Riders or Bloodriders from the Essos Market)
Limit: A player may have one Khalasar. A Khalasar will always begin in the Dothraki Sea.
Requirements: 1 Approved Player Character Dothraki Khal
[b]Khal:[/b]
[b]Location:[/b] Dothraki Sea
[b]Forces:[/b]